Why ccdb-script?
A light language for rust when you want your game or project to easily be moddable.
as said ccdb_script is made to be light
ccdb_script is made to be easy to integrate into any given project
```rust // ! note this example uses my other crate openfile use ccdbscript; /* The test ccdb-script [(var)test "test"] */ fn main(){ ccdbscript::run(openfile::readFile("test.ccdbs")); // you can also get val from this let parse = ccdbscript::parse(openfile::readFile("test.ccdbs")); // if you split it up this way you only need to parse once and then // you can still easily run the script whenever you want to let mut val = ccdbscript::runparsed(parse); println!("{}",val.getvar("test".to_string()));
// create a custom struct. This is used for custom functions in the script that are linked to rust
let mut custom = ccdb_script::custom::Custom::new();
//sample function ALL custom functions need Vec<String> and -> String as their only in and outputs
fn test(x: Vec<String>) -> String{
println!("{:#?}",x);
"test".to_string()
}
fn test2(x: Vec<String>){
println!("no output{:#?}",x);
}
custom.new_fn(ccdb_script::custom::FnType::Output(test),"test");//with output
custom.new_fn(ccdb_script::custom::FnType::Nout(test2),"test2");//without output
// add it to the script // the output will be R(function name) with no () // if you want custom values when running the script; let mut var = ccdbscript::var::Var::new(); var.newvar("name","value"); var.setmaxmem(100); // set the max number of bytes the script is allowed to use if you set it to 0 it will be infinite(default) ccdbscript::runparsed_var(parse, &mut var); } ```
```txt
[(Command)arguments]
example: [(var)test "test"] [(print)test] [(print)"Hello, world"] [(if)test == "test"] [(edit)test "test2"]
[(print)"new test"]
[(print)test] [(print)"That is true"]
[(print)"dropping test"] / drop a variable by using drop [(drop)test]
[(if stop)]
[(var)int "0"] [(print)int] / use + / - and * like this before the number to do a math operation [(edit)int +100] [(print)int] [(custom) arg1 arg2 arg3 ...]
```
This language is made to be easily integrated in ccdb
and other projects