This is a small crate providing a cimport macro (also a cppimport macro), which can be used to import C headers into your program. You need bindgen to be installed in your system.
In your Cargo.toml: ```toml
[depenedencies] c_import = "0.1" ```
In your Rust source file: ```rust // src/main.rs use cimport::cimport;
c_import!(
fn main() { let version = unsafe { cairo_version() }; println!("{}", version); } ```
In your Rust build script:
rust
// build.rs
fn main() {
println!("cargo:rustc-link-lib=cairo");
}
Using non-system headers is also possible via enclosing the header path with quotation marks: ```rust // src/main.rs use cimport::cimport; cimport!("src/myheader.h");
fn main() { let version = unsafe { cairo_version() }; println!("{}", version); } ```
```rust // src/main.rs use cimport::cppimport;
cpp_import!(
fn main() { let version = unsafe { Fl::api_version() }; println!("{}", version); } ```
rust
// build.rs
fn main() {
println!("cargo:rustc-link-lib=fltk");
}
Another example showing how to deal with C++ namespaces:
```cpp // src/my_header.hpp
namespace mynamespace { class MyStruct { int version; public: MyStruct(int version); int version() const; }; } ```
```rust // src/main.rs use cimport::cppimport;
cppimport!("src/myheader.hpp");
fn main() { let h = unsafe { mynamespaceMyStruct::new(2) }; println!("{}", unsafe { h.version() }); } ```