The goal of this product is to provide a set of utilities that enable frictionless transitioning between a byte stream
, ex: &[u8]
, and an arbitrary struct
. In other words, the project provides a set of traits
and impl
's that can be used to manually serialize
an arbitrary struct
into a byte stream
as well as to deserialize
a given byte stream
into it original struct
.
In addition to be able to custom serialize an arbitrary struct
, you can leverage an included #[derive(..)]
proc_macro
and a number usefull macro attributes
to create automatically generated serialize and deserialize trait
implementation that covers most of typical usecases.
If you work with network streams which deliver data in byte stream
format and a well defined sequence you can use this product to quickly and efficently map your byte stream
into a struct
of your choice and focus on the business logic instead of parsing and mapping.
if you have two or more systems which need to communicate with each other, either over a network socket or a shared memory, but at a very low latency
/cpu cost
, this product is a good choice for you.
The project contains three craits
byteserde
- byteserde/Cargo.toml
contains ByteSerializeStack, ByteSerializeHeap & ByteDeserialize<T>
traits
and helper struct
's that make it easy to manually create custom byte stream
serailizer and deserializer
ByteSerializerStack<CAP>
- provides ultra fast speed by serializing into a pre allocated byte array
[u8; CAP]
on stack
, hence the name, it is very fast but at the cost of you needing to specify the size of the LARGEST struct
you will attempt to serialize. If you reach the boundary of this preallocated byte array, your serialization will fail. This utility provides a reset features, which moves the internal counter to the begining, and allows you to recycle the buffer for multiple purpoces.
ByteSerializerHeap - provides a fast enough for most speed by serializing into a byte vector
Vec<u8>
, hence the name. This utility trades some performance in return for not having to worry about knowing the LARGEST struct
size in advance.
ByteDeserializer - takes a byte stream
&[u8]
irrespctive of heap vs stack allocation and turns it into a struct
byteserde_derive
- byteserde_derive/Cargo.toml
This crate supports three attributes:
#[byteserde( endian = "le" )]
- this will cause entire struct
or member
to serialize in desired endian. Valid options are le
, be
, ne
#[byteserde( replace( ... ))]
- this only affects serialization
of the member
whose value will be ignored and value of ...
expresion will instead be serialized used . Ex: This is usefull when one of the fields contains length of the packet but you don't know its value until the instance is created. Using this attribute you can create an expression which will be evaluated during serialization. See: Examples for more details.
#[byteserde( deplete( ... ) )]
- this only affects deserialization
of the member
by limiting the number of bytes the member is allowed to read from the stream. Must evaluate to usize
. Ex: This is usefull when part of the byte stream
contains infomation about numbers of bytes representing one of following members. See: Examples for more details.
byteserde_tyeps
- byteserde_types/Cargo.toml
byte stream
, see examples section for more details.