bytecheck is a type validation framework for Rust.
```rust use bytecheck::CheckBytes;
struct Test { a: u32, b: bool, c: char, }
struct Aligned
macrorules! bytes { ($($byte:literal,)*) => { (&Aligned([$($byte,)*]).0 as &[u8]).asptr() }; ($($byte:literal),) => { bytes!($($byte,)) }; }
fn main() { // This type is laid out as (u32, char, bool) unsafe { // These are valid bytes for (0, 'x', true) Test::check_bytes( bytes![ 0u8, 0u8, 0u8, 0u8, 0x78u8, 0u8, 0u8, 0u8, 1u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8 ].cast(), &() ).unwrap();
// Changing the bytes for the u32 is OK, any bytes are a valid u32
Test::check_bytes(
bytes![
42u8, 16u8, 20u8, 3u8, 0x78u8, 0u8, 0u8, 0u8,
1u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8
].cast(),
&()
).unwrap();
// Characters outside the valid ranges are invalid
Test::check_bytes(
bytes![
0u8, 0u8, 0u8, 0u8, 0x00u8, 0xd8u8, 0u8, 0u8,
1u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8
].cast(),
&()
).unwrap_err();
Test::check_bytes(
bytes![
0u8, 0u8, 0u8, 0u8, 0x00u8, 0x00u8, 0x11u8, 0u8,
1u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8
].cast(),
&()
).unwrap_err();
// 0 is a valid boolean value (false) but 2 is not
Test::check_bytes(
bytes![
0u8, 0u8, 0u8, 0u8, 0x78u8, 0u8, 0u8, 0u8,
0u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8
].cast(),
&()
).unwrap();
Test::check_bytes(
bytes![
0u8, 0u8, 0u8, 0u8, 0x78u8, 0u8, 0u8, 0u8,
2u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8, 255u8
].cast(),
&()
).unwrap_err();
}
} ```