A crate for encoding and decoding eBPF instructions.
```rust use bpf_ins::{Instruction, Register};
// // return 0 // let instructions = [ Instruction::mov32(Register::R0, 0), // mov r0, 0 Instruction::exit(), // exit ];
let mut encoded = vec![]; for instruction in &instructions { let (x, y) = instruction.encode(); encoded.push(x); if let Some(y) = y { encoded.push(y); } } ```