A native port of Box2D to Rust.
Minimum Rust version: 1.47.0
Ported Box2D version: 2.4.0
When porting, I pursued the following goals - Keep file system structure as is for simpler further updates - Keep all identifiers names(except case convertion) and code order(except some specific cases) - Store all new not original code in separate files
This repo is a work in progress.
```bash
cargo build --examples --tests' cargo run --example testbed ```