Bevy Web Asset

crates.io MIT/Apache 2.0 crates.io docs.rs

This is a tiny crate that that wraps the standard bevy asset loader, and adds the ability to load assets from http and https urls.

Supports both wasm (web-sys) and native.

If asset paths start with http:// or https://, then we try to do a web request to load the asset, otherwise, we just call the normal asset io.

This is nice if you want to keep your content on a server, even when developing native games. Use cases can be:

Usage

Adding the plugin is little bit tricky:

rust .add_plugins_with(DefaultPlugins, |group| { // The web asset plugin must be inserted in-between the // `CorePlugin' and `AssetPlugin`. It needs to be after the // CorePlugin, so that the IO task pool has already been constructed. // And it must be before the `AssetPlugin` so that the asset plugin // doesn't create another instance of an assert server. In general, // the AssetPlugin should still run so that other aspects of the // asset system are initialized correctly. group.add_before::<bevy::asset::AssetPlugin, _>(WebAssetPlugin) });

But using it is quite simple, just use http urls instead of regular asset paths.

rust let font: Handle<Font> = asset_server.load("https://example.com/fonts/quicksand-light.ttf");

Bevy version support

I intend to support the latest bevy release in the main branch.

Fixes against the Bevy main branch goes in the the bevy-main branch and are merged back into main whenever bevy is released.

|bevy|bevywebasset| |---|---| |main|bevy-main| |0.7|0.3, main| |0.6|0.2| |0.5|0.1|