Bevy Texture Atlas Tools

Collection of tools for working with Bevy Texture Atlases.

Version 0.5

Version 0.4

Version 0.3 Updates

Features

Usage

To use this crate, add this line to the [dependencies] section of your project's Cargo.toml file: toml bevy_texture_atlas_tools = "0.5" #

Examples

Minimal example that builds a texture atlas with 8 x 8 padding around each sprite, run with:

cargo run --example padded_atlas

Notes