physimple

Physimple aims to be the simplest(and capable) physics engine(currently for bevy)

Why?

Because I love physics and I love programming, so what is better? physics programming! besides, simulation physics can be restricting when you want to do some weird physics behaviour for games, and eventually i want people to be able to use this crate as a simple collisions solver.

What is currently working?

Quickstart

TODO, for now you can check the examples just run cargo run --bevy/dynamic --example (showcase/simple/stress_2d) to see it in action (dont use --release with showcase, since friction is still needs some work for now)

bevy - physimple versions

| bevy | physimple | |------|-----------------| | 0.5 | 0.1.0 - current |

planned