Crates.io docs.rs Bevy tracking

Bevy Pan/Orbit Camera

A screen recording showing camera movement

What Is This?

Bevy Pan/Orbit Camera provides orbit camera controls for Bevy Engine, designed with simplicity and flexibility in mind. Use it to quickly prototype, experiment, for model viewers, and more!

Default controls:

Features:

Quick Start

Add the plugin:

rust ignore .add_plugin(PanOrbitCameraPlugin)

Add PanOrbitCamera to a camera:

rust ignore commands .spawn(( Camera3dBundle::default(), PanOrbitCamera::default(), ));

This will set up a camera with good defaults.

Optionally configure settings:

rust ignore commands .spawn(( Camera3dBundle::default(), PanOrbitCamera { beta: TAU * 0.1, radius: 5.0, }, ));

Check out the advanced example to see all the possible options.

What are alpha and beta?

Think of this camera as rotating around a point, and always pointing at that point (the focus). The sideways rotation, i.e. the longitudinal rotation, is alpha, and the latitudinal rotation is beta. Both are measured in radians. If alpha and beta are both 0.0, then the camera will be pointing directly forwards (-Z direction). Increasing alpha will rotate around the focus to the right, and increasing beta will move the camera up and over the focus.

Cargo Features

Version Compatibility

| bevy | bevypanorbitcamera | |------|----------------------| | 0.10 | 0.1-0.4 |

Credits

License

All code in this repository is dual-licensed under either:

at your option. This means you can select the license you prefer! This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are very good reasons to include both.

Contributing

Pull requests are welcome! By contributing code to this repository you agree to license it under the dual MIT+Apache license as detailed above.