A Wavefront .obj mesh asset loader plugin for the Bevy engine
Major and Minor version number should match bevy version
Add the plugin
```rust use bevy::prelude::; use bevy_obj::;
fn main() { App::new() .addplugins(DefaultPlugins) .addplugin(ObjPlugin) .run(); } ```
Load an obj file
rust
fn example_startup_system(asset_server: Res<AssetServer>) {
// Load OBJ file
let mesh_handle = asset_server.load("example.obj");
}