Embed your asset folder inside your binary for easier releases.
```rust use bevy::prelude::*; use bevyembeddedassets::EmbeddedAssetPlugin;
fn main() {
App::new().addplugins(
DefaultPlugins
.build()
.addbefore::
|Bevy|bevyembeddedassets| |---|---| |main|main| |0.11|0.8| |0.10|0.7| |0.9|0.6| |0.8|0.4| |0.7|0.3| |0.6|0.2| |0.5|0.1|