bevy_crossterm
is a Bevy plugin that uses crossterm as a renderer. It provides custom components and events which allow users to develop games for the terminal.
See the examples for runnable code and detailed comments.
toml
[dependencies]
bevy = { version = "0.4", default-features = false }
bevy_crossterm = { git = "https://github.com/octotep/bevy_crossterm", branch = "trunk" }
```rust use bevy::prelude::; use bevy_crossterm::prelude::;
pub fn main() { let mut settings = WindowSettings::default(); settings.set_title("Hello, World!");
App::build()
// Add our window settings
.add_resource(settings)
// Add the DefaultPlugins before the CrosstermPlugin. The crossterm plugin needs bevy's asset server, and if it's
// not available you'll trigger an assert
.add_plugins(DefaultPlugins)
.add_plugin(CrosstermPlugin)
.add_startup_system(startup_system.system())
.run();
}
fn startup_system(
commands: &mut Commands,
mut sprites: ResMut
Press Control-c to exit at any time.