Fire Bevy events from crossbeam channels.
Useful if you need to handle callbacks in 3rd party libraries etc. like
steamworks-rs
, or getting events out of tracing
layers.
Add the plugin to your app
```rust ignore
struct LobbyJoined(Lobby);
impl Plugin for MyPlugin {
fn build(&self, app: &mut App) {
app.addcrossbeamevent::
fn setup(service: Res
fn handlelobbyjoined(mut lobbyjoinedevents: EventReader
The main
branch targets the latest bevy release.
|bevy|bevycrossbeamevent| |----|--------------------| |0.10|0.1, main |
bevy_crossbeam_event
is dual-licensed under either
at your option.
PRs welcome!