A .c3d asset loader plugin for the Bevy engine
cargo add bevy_c3d
or add it to your Cargo.toml
toml
[dependencies]
bevy = "0.11"
bevy_c3d = "0.11"
The major and minor versions should match Bevy
```rust use bevy::prelude::; use bevy_c3d::;
fn main() { App::new() .add_plugins((DefaultPlugins, C3dPlugin)) .run(); } ```
.c3d
file as an asset:rust
fn example_load_c3d(asset_server: Res<AssetServer>, mut c3d_state: ResMut<C3dState>) {
c3d_state.handle = asset_server.load("test.c3d");
}
A full example is available at examples/basic.rs
.
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