A Bevy plugin for creating and managing voxel environments.
Bones³, pronounced Bones Cubed, is a voxel based world manipulation and data storage plugin for Bevy. It is designed to store data in an infinite and expandable storage grid in a manner that is useful for both writing ECS-compatible game logic and world management.
While this project is easily capable of being used as a foundation for a voxel game engine, that is not it's sole purpose. This project aims for a more general purpose data storage and world generation system, to allow for a wider variety of projects with many art styles and game play mechanics.
This crate can be installed using:
cargo add bevy_bones3
| Bevy Version | Bones³ Version | | ------------ | -------------- | | 0.9 | 0.1 |