A CLI-Tool to generate Bevy Engine Games
Getting Started
- Install with
cargo install bevier
- Create your project executing
bevier create --name "my_bevy_game"
Full Usage
````text
create, -c Create a new Bevy Engine Project.
help Print this message or the help of the given subcommand(s)
Options:
-h, --help Print help information
````
create
Command
````text
Usage: bevier {create|-c} [OPTIONS] --name
Options:
-n, --name The name of the Project.
-o, --configure Set the configuration of the project to generate.
-h, --help Print help information
````
Configurations
- none: Only adds some options for compatibility
- performance: For optimal performance on debug and release builds
- size: Optimizes the size of the release build
- buildSpeed: Use if you don't want to wait that long for debug builds
- smart: A mix of every config
- potato: Made for potato PCs that can't run stuff that fast
Found an Issue
- Please create a new Issue here
- Make sure that you provided all the information required to solve this issue (type of issue, description, etc.)
TODO
- Add benchmarking module
- Make bevy automatically use the bevy/dynamic feature in debug mode