Battlerust 🦀 + 🛥️

A Battleship game implementation in Rust 🦀.

Challenge

Create an application to allow a single human player to play a one-sided game of Battleships against ships placed by the computer.

The program should create a 10x10 grid, and place a number of ships on the grid at random with the following sizes:

The player enters coordinates of the form “A5”, where "A" is the column and "5" is the row, to specify a square to target. Shots result in hits, misses or sinks. The game ends when all ships are sunk.

Deployments

| Provider | Stable | URL | | --------- | ------- | ------------------------------------------------------------------ | | Cloudfare | True | battlerust.joao.me | | Cloudfare | True | battlerust.pages.dev | | Cloudfare | False | master.battlerust.pages.dev |

Build & Run

Native

bash cd frontends/console cargo build cargo run

WASM for Web

bash cargo install wasm-pack wasm-pack build --release --target=web --out-dir=frontends/web/lib -- --features wasm cd frontends/web npm install && npm run build cd dist && python3 -m http.server

WASM with WASI

bash cd frontends/console rustup target add wasm32-wasi cargo build --release --target wasm32-wasi cd ../../target/wasm32-wasi/release wasmtime battlerust-console.wasm

WASM Console

You can use WebAssembly.sh to play around with the WASI compliant WASM assembly and interact with this Web shell in the same way as you would in your normal OS shell.

In alternative you can use the Wasmtime WASM runtime to run the WASM binary in your local computer.

Build Automation

Build Status crates Status License