Peek from and poke structures into byte slices.
Below are the benchmark results of comparison between peek-poke
and bincode
serializing and deserializing same struct
:
```
struct MyPeekPokeStruct {
a: u8,
b: u16,
c: MyPeekPokeEnum,
d: Option
enum MyPeekPokeEnum { Variant1, Variant2(u16), } ```
``` Benchmarking struct::serialize/peekpoke::pokeinto: Collecting 100 samples in struct::serialize/peekpoke::pokeinto time: [2.7267 ns 2.7321 ns 2.7380 ns]
Benchmarking struct::serialize/bincode::serialize: Collecting 100 samples in est struct::serialize/bincode::serialize time: [31.264 ns 31.326 ns 31.389 ns]
Benchmarking struct::deserialize/peekpoke::peekfrom: Collecting 100 samples struct::deserialize/peekpoke::peekfrom time: [5.3544 ns 5.3672 ns 5.3817 ns]
Benchmarking struct::deserialize/bincode::deserialize: Collecting 100 samples in struct::deserialize/bincode::deserialize time: [25.155 ns 26.439 ns 27.661 ns] ```
You can run benchmarks by running following command:
cargo bench
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at your option.
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