Rust async HTTP and WebSocket server

Based on uWebSockets, tokio and synchronous rust server (if you are not interested in async you might find that lib useful)

Usage

In order to use uWebSockets in your Rust application you will have to link the following static libraries to you binary - libz, libuv, libssl, libcrypto and libstdc++.

It may look something like that in your build.rs file:

rust println!("cargo:rustc-link-lib=z"); println!("cargo:rustc-link-lib=uv"); println!("cargo:rustc-link-lib=ssl"); println!("cargo:rustc-link-lib=crypto"); println!("cargo:rustc-link-lib=stdc++");