Rust crate for interfacing with Linux HID Gadget devices (/dev/hidgX). This crate supports async-std async runtime.
Since all functionality is dependent on Linux function calls, this crate only compiles for Linux systems.
Keyboard input simulation:
```rust,norun use asyncstd_hidg::{Class, Device, Keyboard, Key, Led, StateChange};
async fn main() -> std::io::Result<()> {
let mut device = Device::
// Create input report
let mut input = Keyboard.input();
// Press left ctrl modifier
input.press_key(Key::LeftCtrl);
// Press key 'A'
input.press_key(Key::A);
// Print pressed keys
println!("Keys: {:?}", input.pressed().collect::<Vec<Key>>());
// Send input report
device.input(&input).await?;
// Release left ctrl modifier
input.release_key(Key::LeftCtrl);
// Release key 'A'
input.release_key(Key::A);
// Send input report
device.input(&input).await?;
// Create output report
let mut output = Keyboard.output();
// Receive output report
device.output(&mut output).await?;
// Print lit LEDs
println!("LEDs: {:?}", output.lit().collect::<Vec<Led>>());
Ok(())
} ```
Mouse input simulation:
```rust,norun use asyncstd_hidg::{Button, Class, Device, Mouse, StateChange, ValueChange};
async fn main() -> std::io::Result<()> {
let mut device = Device::
// Create input report
let mut input = Mouse.input();
// Press primary button
input.press_button(Button::Primary);
// Set pointer coordinates
input.change_pointer((150, 50), false);
// Send input report
device.input(&input).await?;
// Move pointer relatively
input.change_pointer((70, -30), true);
// Print pressed buttons
println!("Buttons: {:?}", input.pressed().collect::<Vec<Button>>());
// Release primary button
input.release_button(Button::Primary);
// Send input report
device.input(&input).await?;
Ok(())
} ```