A textureless rendering engine written in Rust.
1) If you don't already have it install Rust: https://www.rust-lang.org/
2) Install Antler using: cargo install antler
3) Navigate to input directory
4) Run: antler parameters.json5
5) Images written into ./output directory.
6) Add attributes in src/parts/attributes.rs
7) Add new output in src/pipe/output.rs
8) Tinker with the src/engines/antler.rs file to add new effects!
Binary specific https://freddywordingham.github.io/antler/
Supporting library https://freddywordingham.github.io/arctk/
View the <- light and shadow -> calculations.
Render both <- space and time -> (+ other metrics distance/surface normals/etc.)