Rust framework dedicated to real-time visualization.
🚧 Albedo is a work-in-progress and might be unstable, use it at your own risks 🚧
Albedo isn't and will never be a game engine. It's designed to be a rendering framework made for real-time visualization. It's possible to use as the rendering module for a game, but that's not the use case why it was designed.
The albedo_rtx exposes GPU software Raytracing. You can use this crate to perform Ray-Triangle intersections.
The Albedo Pathtracer application is one example of what you can achieve with the albedo_rtx crate: