A lightweight, performant and simple 2D game engine in Rust
Aardvark is in a very early stage of development. Nothing will work well.
Core features include: * Performent 2D graphics API * Multiplatform support, with Vulkan, Metal, DirectX * Simple CLI to create and build projects * Fast and extensible entity component system * Useful debug and logging metrics
Other features which would be nice to add include: * Networking * Physics * Scripting