PMXUtil

A partial PMX loader and Writer written in Rust

What can this crate do

  1. Parse PMX 2.0/2.1 header
  2. Parse PMX 2.0/2.1 Model Info
  3. Parse vertices Information
  4. Parse Material Information
  5. Parse Bone Information
  6. Parse Morph Information
  7. Parse Frame Information
  8. Parse Rigid Information
  9. parse Joint Information
  10. Parse SoftBody Information
  11. Write PMX 2.0 header
  12. Write Model info
  13. Write vertices
  14. Write Materials
  15. Write Bone
  16. Write Morph
  17. Write Frame
  18. Write Rigid
  19. Write Joint

    WIP

  20. Implement Display trait

How to Use

1. Import

rust extern crate PMXUtil; use PMXUtil::pmx_loader::PMXLoader;

2. Create loader instance and read

rust let mut loader= PMXLoader::open("/path/to/pmxfile"); let header = loader.get_header(); println!("{:#?}", header); let (model_info, ns) = loader.read_pmx_model_info(); print!("{:#?}", model_info); let (vertices, ns) =ns.read_pmx_vertices(); print!("{}", vertices); let (faces, ns) = ns.read_pmx_faces(); println!("{}", faces); let (textures, ns) = ns.read_texture_list(); println!("{}", textures); let (materials, ns) = ns.read_pmx_materials(); println!("{:#?}", materials);

3 Create Writer instance and write

this library always write text as UTF8 byte stream

rust let mut writer =PMXWriter::begin_writer("/path/to/pmxfile"); writer.set_model_info(Some(&model_info.name),Some(&model_info.name_en),Some(&model_info.comment),Some(&model_info.comment_en)); writer.add_vertices(&vertices); writer.add_faces(&faces); writer.add_textures(&textures); writer.add_materials(&materials); writer.add_bones(&bones); writer.add_morphs(&morphs); PMXWriter::write(writer);

Note

This crate is under construction so PMX 2.0 support is correct but PMX2.1 soft body is not supported.

more example for https://github.com/t18b219k/PMXViewer_VK